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<title>smilegraphix's CGPortoflio Gallery</title>
<link>http://smilegraphix.cgsociety.org/gallery/</link>
<description>smilegraphix's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The Orc - other pose</title>
	<link>http://smilegraphix.cgsociety.org/gallery/503123</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/7240/7240_1180873866_small.jpg"><br><br>After two years i find myself restyling my website, and i decided to make a new render of my old work &quot;The Orc&quot;.<br />
And here he is <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
i've tryed to make a more opportune lighting set in order to show the charachter with all his details.<br />
i hope you'll like this second chance of my old work.<br />
<br />
thank you very much for the attention.]]>
	</description>
	<pubDate>Sun, 03 Jun 2007 12:31:08 +0000</pubDate>
	</item>
	<item>
	<title>Character - The Orc</title>
	<link>http://smilegraphix.cgsociety.org/gallery/209375</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/7240/7240_1107972527_small.jpg"><br><br>This's my first organic character, modelled and rendered in Softimage|XSI 4.2, textured using Photoshop. For the skin i've used the SubSurfaceScatter shader by Daniel Rind (thank you Muh!). All comments and critics are welcomed <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<a href="http://www.eklettica.com/orc_final.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Wed, 09 Feb 2005 18:08:51 +0000</pubDate>
	</item>
	<item>
	<title>The Orc - displacement in Zbrush</title>
	<link>http://smilegraphix.cgsociety.org/gallery/475085</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/7240/7240_1174128208_small.jpg"><br><br>This pic shows every details i've sculpted in Zbrush before exporting in XSI for the final render.<br />
<br />
this was my first experience with Zbrush.]]>
	</description>
	<pubDate>Sat, 17 Mar 2007 10:43:30 +0000</pubDate>
	</item>
	<item>
	<title>Code Guardian's Mustang Leader Pilot</title>
	<link>http://smilegraphix.cgsociety.org/gallery/488412</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/7240/7240_1177245276_small.jpg"><br><br> Hi everybody!<br />
<br />
finally Code Guardian is finished. After few years, Marco Spitoni (<a href="http://www.cee-gee.net" target="_blank">http://www.cee-gee.net</a>) has finally finished his short animation movie Code Guardian,<br />
and i'm glad to share our work with you.<br />
<br />
i've worked in the team for the main human character seen in the movie, the mustang leader pilot.<br />
i've used XSI for the pilot's shots and 3D studio Max has been used for all 3D contributes of the other shots.<br />
<br />
i've modeled the pilot's face, UV unwrapped and shaded. i had to import the cockpit and the body's models from 3d Studio Max to XSI... creating materials and optimizing the scene to begin the animations.<br />
<br />
i made the character setup, using biped as base, doing fixing and addon..<br />
for each shot i've finalized lighting, animation, render passes, and compositing in Digital Fusion.<br />
<br />
other images from the movie:<br />
<img src="http://www.smilegraphix.it/old/images/pilota_1.jpg" border="0" alt="" /><br />
<img src="http://www.smilegraphix.it/old/images/pilota_2.jpg" border="0" alt="" /><br />
<img src="http://www.smilegraphix.it/old/images/pilota_3.jpg" border="0" alt="" /><br />
<img src="http://www.smilegraphix.it/old/images/pilota_4.jpg" border="0" alt="" /><br />
<br />
<br />
 hope you'll like Code Guardian <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
<br />
CLICK BELOW TO DOWNLOAD THE MOVIE<br />
<br />
movie : <a href="http://www.cee-gee.net/Movies/Download/CodeGuardian_DivX.avi" target="_blank">http://www.cee-gee.net/Movies/Downl...ardian_DivX.avi</a><br />
mirror 1: <a href="http://www.smilegraphix.it/images/CodeGuardian_DivX.avi" target="_blank">http://www.smilegraphix.it/images/CodeGuardian_DivX.avi</a><br />
mirror 2:<a href="http://www.eklettica.com/CodeGuardian_DivX.avi" target="_blank">http://www.eklettica.com/CodeGuardian_DivX.avi</a><br />
<br />
]]>
	</description>
	<pubDate>Sun, 22 Apr 2007 11:55:10 +0000</pubDate>
	</item>
	<item>
	<title>Code Guardian's Mustang Leader Pilot - Zbrush work</title>
	<link>http://smilegraphix.cgsociety.org/gallery/488421</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/7240/7240_1177244918_small.jpg"><br><br>Code Guardian's Mustang Leader Pilot - the details i've made for the character's face.<br />
<br />
i've painted the skin's wrincles in Zbrush, and done all the textures in Photoshop.<br />
fast skin shader in XSI.<br />
i hope you'll appreciate my work and the movie as well <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sun, 22 Apr 2007 12:28:40 +0000</pubDate>
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